> For the complete documentation index, see [llms.txt](https://docs.anichess.com/anichess/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.anichess.com/anichess/introduction.md).

# Introduction

<figure><img src="/files/ul7xXzfd6SyyqOeLXOA1" alt=""><figcaption></figcaption></figure>

{% hint style="success" %}
Anichess is a chess game with spells. Developed by Animoca Brands in partnership with Chess.com.
{% endhint %}

Players compete in spell-based matches, earn rewards, and climb global leaderboards.

Ambassadors include Magnus Carlsen, Anish Giri, Sopiko Giri, Dina Belenkaya, David Howell, Sam Sevian, and others.

***

## Our Why

> *We are re-imagining chess for the modern generation and creating an inclusive ecosystem where everyone can contribute and grow one of the world’s most iconic games.*&#x20;

1. **Modern chess experience**: chess is a timeless classic with 700M+ players worldwide. We are updating it for today’s gamers, offering a fresh take on the traditional experience
2. **Leveling the playing field**: our unique spell layer provides a refreshing and engaging experience for everyone, and also levels the playing field, from novices to grandmasters, so that everyone can enjoy the beauty of chess without feeling intimidated&#x20;
3. **Fair and secure competition**: we ensure fair competition by using blockchain technology to make match data and player performance tamper-proof and transparent
4. **Empowering players**: we view chess as a public good. By empowering fans to contribute to the game permissionless via our decentralized infrastructure, we can ensure that it continues to evolve for many generations to come
